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Kuttaiyur, Coimbatore, India - 641301.
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Tamil Mother Tongue (Native)
English Proficient
Anna University 2018
Master of Engineering - Master of Technology (M.E./M.Tech.)
Kuttaiyur, Coimbatore, India - 641301
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Class Location
Online Classes (Video Call via UrbanPro LIVE)
Student's Home
Tutor's Home
Years of Experience in Robotics classes
5
Class Location
Online Classes (Video Call via UrbanPro LIVE)
Student's Home
Tutor's Home
Years of Experience in Scratch Programming
3
Teaching Experience in detail in Scratch Programming
My teaching experience in Scratch programming is rooted in making coding accessible and enjoyable for children aged 8 to 17. Since 2020, I have been conducting online classes and workshops on Scratch, focusing on foundational block-based programming concepts. My sessions are designed to help students understand programming logic through interactive activities, storytelling, and game development. Key Highlights of My Scratch Teaching Experience: Curriculum Design: Developed a structured curriculum tailored to different age groups and skill levels. Focused on topics such as variables, loops, conditionals, events, and functions using Scratch blocks. Interactive Teaching Approach: Incorporated hands-on projects where students create animations, stories, and simple games. Used relatable examples to explain concepts, such as creating a maze game to teach loops and conditionals. Project-Based Learning: Guided students to complete creative projects like quiz games, virtual greeting cards, and interactive stories. Encouraged problem-solving and critical thinking by introducing challenges during projects. Teacher Training: Conducted online courses for teachers to help them incorporate Scratch programming into their classrooms effectively. Outcome-Oriented: Focused on enabling students to think computationally and develop foundational coding skills. Ensured every session ended with a tangible output, boosting students’ confidence and interest in programming. Engagement Tools: Used gamification and rewards to keep young learners engaged. Leveraged online tools to provide an interactive and collaborative learning environment. My teaching philosophy for Scratch revolves around nurturing creativity, logical thinking, and a love for coding by blending fun with structured learning.
1. Which classes do you teach?
I teach Robotics and Scratch Programming Classes.
2. Do you provide a demo class?
Yes, I provide a free demo class.
3. How many years of experience do you have?
I have been teaching for 5 years.
Class Location
Online Classes (Video Call via UrbanPro LIVE)
Student's Home
Tutor's Home
Years of Experience in Robotics classes
5
Class Location
Online Classes (Video Call via UrbanPro LIVE)
Student's Home
Tutor's Home
Years of Experience in Scratch Programming
3
Teaching Experience in detail in Scratch Programming
My teaching experience in Scratch programming is rooted in making coding accessible and enjoyable for children aged 8 to 17. Since 2020, I have been conducting online classes and workshops on Scratch, focusing on foundational block-based programming concepts. My sessions are designed to help students understand programming logic through interactive activities, storytelling, and game development. Key Highlights of My Scratch Teaching Experience: Curriculum Design: Developed a structured curriculum tailored to different age groups and skill levels. Focused on topics such as variables, loops, conditionals, events, and functions using Scratch blocks. Interactive Teaching Approach: Incorporated hands-on projects where students create animations, stories, and simple games. Used relatable examples to explain concepts, such as creating a maze game to teach loops and conditionals. Project-Based Learning: Guided students to complete creative projects like quiz games, virtual greeting cards, and interactive stories. Encouraged problem-solving and critical thinking by introducing challenges during projects. Teacher Training: Conducted online courses for teachers to help them incorporate Scratch programming into their classrooms effectively. Outcome-Oriented: Focused on enabling students to think computationally and develop foundational coding skills. Ensured every session ended with a tangible output, boosting students’ confidence and interest in programming. Engagement Tools: Used gamification and rewards to keep young learners engaged. Leveraged online tools to provide an interactive and collaborative learning environment. My teaching philosophy for Scratch revolves around nurturing creativity, logical thinking, and a love for coding by blending fun with structured learning.
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