Beginners who are playing their first few games often look down at the board and wonder, what the heck am I supposed to do with all these pieces? If you ever find yourself in this position, then this article is for you.
1. The Relative Power of the Pieces:
Each piece has a different level of power on the chess board. Certain pieces are generally better than others. The pieces given values to show their worth:
-
Pawn = 1 Point.
-
Knight = 3 Points.
-
Bishop = 3 Points.
-
Rook = 5 Points.
-
Queen = 9 Points.
Note: the King is not given a value, because he can't be captured, only checkmated.
The piece values can be a guide in determining which side has the advantage. If one player has more points than the other player, he has an advantage in material (with all else being equal, he is probably winning).
The values can also be used to evaluate trades. For example:
-
The Rook is better than the Bishop or Knight.
-
2 Bishops or Knights are worth more than 1 Rook.
-
A Bishop or Knight is worth 3 Pawns.
2. What Moves to Make at the Start of the Game:
During the initial moves (known as the opening), you have three goals:
-
Develop pieces.
-
Control the centre.
-
Protect the King.
Let's take a look at each of these concepts by examining some opening moves. To keep things simple and focus on the concepts, we'll ignore black's pieces for now. In a real game, you would have to carefully consider what your opponent does before each move.
As white, one of the best opening moves is to advance the Pawn in front of your King forward 2 squares (e4 in chess notation). This move is excellent because:
-
It opens lines to allow the Kingside Bishop and Queen to move off their starting squares (this is development).
-
It helps control the centre by occupying it with a pawn.